Fill your own
curiosity tank

Our newsletter, tools and training are created to help you level up your design research skills. We’ve got plenty of information and tools in the glove box. Nothing gets our engines reved up like learning, together. 

UXR Foundations | UXR Team Building & Mentoring | Breaking into and Advancing in UXR | Branding and UXR | UX and MRX Terminology | UXR Case Studies and Storytelling | Listening and Asking the Right Questions | UX Research Planning | UXR Analysis and Synthesis | UXR Methods | Biases in Applied Research | UXR Recruiting | Other

Tools & Templates

Participant Question Starters
TEMPLATE

How Should I Research ____?
TEMPLATE

Likert Scale Reference
TOOL

UX Acronym Decoder
TOOL

Sample Stakeholder
Kickoff Questions

TOOL

Research
Countdown Planner

TOOL

Additional Tools and Templates
shared regularly through the
Fuel Your Curiosity newsletter

 
 

 Events, Podcasts & Guest Features

Design Thinking Practice Assignments

These assignments take you through the different stages of design thinking. Each one focuses on a specific phase of the process and includes three different levels of practice assignments for beginner, intermediate and advanced level practitioners. This series builds on itself so it is best to begin with the Understand Phase. NOTE: This work was originally authored for Autodesk Academy and is also available via Creative Commons.

AUTODESK ACADEMY
Design Thinking Practice Assignment

1. Understand

AUTODESK ACADEMY
Design Thinking Practice Assignment

2. Explore

AUTODESK ACADEMY
Design Thinking Practice Assignment

3. Prototype

AUTODESK ACADEMY
Design Thinking Practice Assignment

4. Refine

AUTODESK ACADEMY
Design Thinking Practice Assignment

5. Solution